Game and sense (or nonsense?) of life

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The authors consider a game to be a phenomenon of existence of a man and a factor affecting the determination of the sense of life of a man. Both the positive role of the game in vital activity of a man, and the negative effects of excessive affection by the game are shown. The authors consider it to lead to the loss of socially essential sense of life of a pers

Game, sense of life, nonsense of life, delusive freedom, culture, virtual world, social manipulation, thematic functions, panel, technification

Короткий адрес: https://sciup.org/147151276

IDR: 147151276

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