Effectiveness of using computer games in teaching English vocabulary

Автор: Donkova K.A.

Журнал: Огарёв-online @ogarev-online

Статья в выпуске: 7 т.10, 2022 года.

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This article deals with the issue of effective usage of contemporary information technologies, namely computer games, in teaching English vocabulary. The author carries out a comparative analysis of computer games with lexico-communicative orientation and games aiming to expand vocabulary when learning English as a second language.

Computer game, english language, vocabulary, motivation of students, learning efficiency

Короткий адрес: https://sciup.org/147250258

IDR: 147250258

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