Features of the Use of Didactic Games and Game Technologies in the Process of Teaching Mathematics
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The article is devoted to the study of the use of gaming technologies in teaching mathematics to primary school students. Gaming technologies are considered as an effective pedagogical tool that contributes to the creation of an exciting and motivating learning environment that promotes the development of cognitive and socio-communicative skills of students. The methodological features of the use of various types of gaming technologies in teaching mathematics are considered.
Game technology, teaching mathematics, games, mathematics
Короткий адрес: https://sciup.org/140311914
IDR: 140311914 | DOI: 10.5281/zenodo.15603888
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