Implementation of shooting algorithms by the character

Автор: Petrov I.S.

Журнал: Форум молодых ученых @forum-nauka

Статья в выпуске: 5 (9), 2017 года.

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In this article will be considered implementation of firing of the character of the game application in Adobe Animate CC with use of the ActionScript 3.0 programming language.

Collisions with the character, control of the character, gravitation in the game application

Короткий адрес: https://sciup.org/140289732

IDR: 140289732

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