Gamification in learning: how game technologies are changing education
Автор: Medvedev A. A., Golysheva E. N.
Журнал: Мировая наука @science-j
Рубрика: Естественные и технические науки
Статья в выпуске: 6 (99), 2025 года.
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This article is devoted to the study of gamification in education - the introduction of game elements into the educational process to increase motivation and engagement of students. Key gamification mechanisms, as well as their impact on the cognitive and emotional processes of students are considered. Examples of successful educational platforms demonstrating increased engagement compared to traditional methods are given.
Gamification, education, game technologies, digital platforms, personalization of learning
Короткий адрес: https://sciup.org/140312041
IDR: 140312041