Use of educational resources in sport

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This article defines the educational resources in the field of sports, analyzes the technologies used and a brief overview of them, identifies areas of their application. Considered modern training systems, software and advanced computer telecommunications in the field of physical culture and sports.

Educational resources, software, training systems, multimedia and interactive materials, virtual reality, electronic textbook, artificial intelligence

Короткий адрес: https://sciup.org/170184941

IDR: 170184941   |   DOI: 10.24411/2500-1000-2018-10329

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