Research and comprehension of the plot-game picture of the world
Автор: Shimelfenig O.V.
Журнал: Креативная экономика и социальные инновации @cesi-journal
Статья в выпуске: 4 (29) т.9, 2019 года.
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The scientific community often and successfully applies ontological representations for understanding of a picture of the World and its subject parts in various fields of activity of the person. Historical artifacts and empirical research have allowed to display various means of comprehension and appropriation of world pictures, to determine their nature, forms and purpose. There is an urgent need to generalize the theoretical and methodological material for the formation, maintenance and development of the plot-game approach and its application in various gaming tools. The plot-game approach allows to describe, justify or change parameters of the investigated, projected and operated phenomena, including processes, phenomena, events occurring and registered in economic systems of any level, scale and purpose.
Science, story-game approach, thinking, activity, game models, management, system
Короткий адрес: https://sciup.org/142221927
IDR: 142221927