Edutainment as a technology for the formation of information and legal competence of law enforcement officers
Автор: Kuznetsova N.V.
Журнал: Культура и образование @cult-obraz-mguki
Рубрика: Социально-культурные явления и процессы
Статья в выпуске: 4 (43), 2021 года.
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The author of the article discusses the features of the process of forming the information and legal competence of law enforcement ocials (the use of innovative computer and multimedia technologies in the context of ocial activities). The modern approach to learning is substantiated and updated - education based on the use of modern technical, didactic tools and game practices, the main purpose of which is to engage and form a steady interest in the problem being studied and stimulate professional self-development and self-education.A review of foreign and Russian concepts of education is carried out. The leading principles of the implementation of technology for addiction in the process of organizing training in extracurricular activities are de ned: the creation of a creative environment, a system of subject-subject communication, taking into account the individual pace of work, the development of cooperation skills.The most relevant forms of evolution (web quest and online game simulators) are characterized. The stages of organizing and conducting a web quest are identi ed, their classi cation is considered, platforms for creating web quests (Genially, Linolt, Wizer, Tilda) are described. Online simulators are considered as one of the forms of online education, which allows during the training to increase the level of soft and hard skills in the course of solving practical cases. The characteristics of services that allow you to create content (LearningApps, Kahoot, BrainApps, EduNeo) are presented.Information methods of implementation of edutainment technologies (information, case method, project method) that can be successfully integrated into the educational process for the formation of information and legal competence of law enforcement ocers.
Information and legal competence, edutainment technologies, web quest, online simulators
Короткий адрес: https://sciup.org/144162614
IDR: 144162614 | DOI: 10.24412/2310-1679-2021-443-106-116