On the question of the concept of "game vocabulary"

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The article analyzes the content of the concept of "gaming vocabulary" on the basis of modern publications: the approaches presented in dialectology, pedagogy, journalism, and the gaming industry are presented. In addition, the signs are determined that allow to outline the scope of this concept from the point of view of a linguist researcher.

Game vocabulary, concept, content, approach

Короткий адрес: https://sciup.org/170194918

IDR: 170194918   |   DOI: 10.24412/2500-1000-2022-7-1-166-169

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