Computer games as tools to solve economic and managerial problems at the present stage

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The article discusses the role and place of computer games in the life of modern society, states unconstructive cyclical gameplay. The authors propose to use human and computer resources for the simulation and study of long-term economic and managerial processes by using gaming technology.

Computer games, gaming industry, economic and management processes, modeling of socioeconomic environment

Короткий адрес: https://sciup.org/14875995

IDR: 14875995

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