Creative and mythological structures in art narrative of videogame

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This article is about the features of the narrative of a video game and the projections of its interactivity. An analysis of the visual narrative is given with division into explicit and empirical components. The narrative structures of a video game are shown as a contextual mythological space, built on the principle of monomyth. The creative nature of video games is revealed as a way of screening adaptation and provocation of cultural reality. The creative nature of video game is revealed as a way of film adaptation and provocation of cultural reality.

Creativity, creative industry, myth, video game, monomyth, interactive cinema

Короткий адрес: https://sciup.org/142231823

IDR: 142231823

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