Creative and mythological structures in art narrative of videogame
Автор: Sozdanin A.V.
Журнал: Креативная экономика и социальные инновации @cesi-journal
Статья в выпуске: 3 (36) т.11, 2021 года.
Бесплатный доступ
This article is about the features of the narrative of a video game and the projections of its interactivity. An analysis of the visual narrative is given with division into explicit and empirical components. The narrative structures of a video game are shown as a contextual mythological space, built on the principle of monomyth. The creative nature of video games is revealed as a way of screening adaptation and provocation of cultural reality. The creative nature of video game is revealed as a way of film adaptation and provocation of cultural reality.
Creativity, creative industry, myth, video game, monomyth, interactive cinema
Короткий адрес: https://sciup.org/142231823
IDR: 142231823