Cultural parallels: avant-garde in the industry of video games

Автор: Shedko Irina Ivanovna

Журнал: Культура: теория и практика @theoryofculture

Статья в выпуске: 5 (26), 2018 года.

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The article discusses to such a process in the development of the video game industry, as the refusal of individual developers from traditional video games and the transition to the creation of so-called "no games". The article discusses to an art criticism of this phenomenon with such a current in the world art as an avant-garde.

Video games, avant-garde, art criticism

Короткий адрес: https://sciup.org/144161452

IDR: 144161452

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