The game space model: prerequisities and directions of research

Бесплатный доступ

Тhe article suggests the conception of studying the game as a phenomenon inherent to human nature. The author analyzes some of the scientific theories of the game phenomenon based on the age-related peculiarities of human playful behavior. Several stages of the process of game consciousness formation are identified and characterized as the author's interpretation: game as an impulse; game as cognition, game as a way of social self-regulation. The research guidelines, the purpose and objectives of the coming concrete empirical research are formulated, which, in the author's plan, will allow to model the space for children's play creativity, the basis of which will comprise the values of game culture inherent to ethnic groups living in Eastern Siberia.

Еще

Game, childhood, creativity, game consciousness, playful behavior

Короткий адрес: https://sciup.org/170195016

IDR: 170195016   |   DOI: 10.31443/2541-8874-2022-1-21-84-91

Статья научная