Napoleonic era in art and multimedia space of France
Автор: Postnikova Alena
Журнал: Бюллетень науки и практики @bulletennauki
Рубрика: Исторические науки
Статья в выпуске: 12 (25), 2017 года.
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The author pursued the aim - to reveal features of an image of the Napoleonic era in art and multimedia space of France. Using methodology of “communicative memory”, the author analysed an image of the French emperor in fiction, advertizing, cinema, computer games. The image of Napoleon is actively used in the art forming mass ideas of historical events. In recent years there was a huge number of the computer games devoted to the Napoleonic era and allowing players not only to like spirit of that time, but also to offer possible alternative to succession of events of the past. So art and closely related, especially today, multimedia space prolong virtual life of Napoleon. Writers, directors, marketing specialists seek to create a heroic image of the Napoleonic era. They or sing of the emperor’s victories, or justify his defeats. The fiction recovers Bonaparte not only in historical memory, but also in political space, drawing analogies between Napoleon and Sarkozy. In virtual space of computer games Napoleon always the hero; it or gives a task, helps to reveal secrets, or players participate in battle on its party. Advertizing uses Napoleon as a known brand, influencing mass idea of French of this era. So art and multimedia space promote preservation in minds and souls of French of great imperial idea which as believe many, is pledge of the future of France. This article can be used in research of representations of the power in cultural memory and multimedia space.
Political discourse, image of napoleon, public consciousness, advertizing, literature, cinema
Короткий адрес: https://sciup.org/14111405
IDR: 14111405 | DOI: 10.5281/zenodo.1116420