Peculiarities of algorithms of physically correct rendering for interactive architecture visualisation

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According to the results of the performed studies the peculiarities of creating photorealistic images were revealed. The main tasks were determined for forming of physically correct visualisations of architectural space. The concept and equation of rendering are considered, as well as the aspects of the theory of microsurfaces. A comparative analysis was performed for the algorithms of rendering with consideration to various surface properties. Examples of images of architectural space are given, obtained through various methods of rendering. The advantages and disadvantages of the methods of rendering are revealed. The most efficient method of rendering is suggested for interactive architectural visualization in real time.

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Architectural space, virtual reality, interactive visualisation, theory of microsurfaces, physically correct rendering, photorealistic images

Короткий адрес: https://sciup.org/147232106

IDR: 147232106   |   DOI: 10.14529/build180311

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