Features of the online games characters’ nomination

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The article discusses the features of online games characters’ nomination on the example of multiplayer online role-playing games, where the character's nickname is an integral part of the game action as well as a part of social culture. The use of metaphorical models, associative and cognitive connections in the creation of virtual nicknames are represented by the main models used by the players. There is a connection between national, cultural, subcultural markers and the nickname chosen by the player for his virtual character.

Nomination, metaphor, cognitive image, linguistic cultural studies, naming, virtual nickname, connotation, virtual game, verbalized concept, virtual communication, conceptual metaphor, emotional and evaluative images

Короткий адрес: https://sciup.org/147232050

IDR: 147232050   |   DOI: 10.14529/ling190402

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