Creating an English learning game in the Unity development environment
Автор: Safina G., Kirillova E.
Журнал: Бюллетень науки и практики @bulletennauki
Рубрика: Технические науки
Статья в выпуске: 12 т.10, 2024 года.
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Shows the step-by-step components and results of the process of developing a training game using the Unity cross-platform environment-an editor (engine) for developing computer games. The game is designed to help students in primary acquaintance and mastering the English language through interaction with the world and its study. The code part of the game is implemented using libraries and functionality of the C# programming language; 3D modeling capabilities are involved to visualize the project (game).
Движок unity, язык программирования c#, 3d-моделирование
Короткий адрес: https://sciup.org/14131719
IDR: 14131719 | DOI: 10.33619/2414-2948/109/21