Development of an expert system and knowledge base using network knowledge representation languages for selecting a computer game
Автор: Petrosov E.A., Pusnaya O.P.
Журнал: Теория и практика современной науки @modern-j
Рубрика: Основной раздел
Статья в выпуске: 5 (107), 2024 года.
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The article presents the development of an expert system and knowledge base aimed at the optimal choice of a computer game. Using network knowledge representation languages, an effective method for analyzing user preferences and features of game genres for personalized recommendations is proposed. The approach provides improved interaction between players and game systems, promoting a more satisfying gaming experience and increased user satisfaction.
Expert system, knowledge base, choice of computer game, network languages for knowledge representation, analysis
Короткий адрес: https://sciup.org/140305072
IDR: 140305072