C# Development in Unity Logic Game Editor – First Person Shooter

Автор: Safina G., Kirillova E., Konyaev Yu.

Журнал: Бюллетень науки и практики @bulletennauki

Рубрика: Технические науки

Статья в выпуске: 6 т.11, 2025 года.

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The algorithms of the process of developing a computer game-shooter from the first person using the Unity editor are given. The game allows you to see the world around you through the eyes of the player himself, which is significant for educational games with the ability to complete logical puzzles or complete specific tasks. To implement the software part of the game, libraries and functionality of the C # programming language are involved. 3D modeling techniques using Blender have been applied to the visualization of characters and objects in the game.

Unity engine, game development, C # programming language, computer games, 3d - modeling, game learning

Короткий адрес: https://sciup.org/14132799

IDR: 14132799   |   DOI: 10.33619/2414-2948/115/25

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