Implementation of algorithms of random selection of events and control of game objects in the in game application

Автор: Kozlov D.I.

Журнал: Форум молодых ученых @forum-nauka

Статья в выпуске: 5 (9), 2017 года.

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Resume: In this article will be considered implementation of a gaming application with the implementation of random selection of events and control of game objects in Adobe Animate CC using the ActionScript 3.0 programming language

Events, random selection of events, game objects, control of game objects

Короткий адрес: https://sciup.org/140278277

IDR: 140278277

Статья научная