Implementation of control and shooting algorithms by the character in game application
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Resume: In this article will be considered implementation of control and shooting algorithms of the character of the game application in Adobe Animate CC with use of the ActionScript 3.0 programming language
Character, control of the character, restrict movement, shooting, game objects, game objects collisions
Короткий адрес: https://sciup.org/140278275
IDR: 140278275
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