Implementation of control and shooting algorithms by the character in game application

Автор: Kozlov D.I.

Журнал: Форум молодых ученых @forum-nauka

Статья в выпуске: 5 (9), 2017 года.

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Resume: In this article will be considered implementation of control and shooting algorithms of the character of the game application in Adobe Animate CC with use of the ActionScript 3.0 programming language

Character, control of the character, restrict movement, shooting, game objects, game objects collisions

Короткий адрес: https://sciup.org/140278275

IDR: 140278275

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