The role of game technologies in the preparation students of secondary vocational education for Olympiads in mathematics
Автор: Nagaeva G.F.
Журнал: Теория и практика современной науки @modern-j
Рубрика: Основной раздел
Статья в выпуске: 6 (60), 2020 года.
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The article is devoted to the significance of the role of game technologies in preparing students of secondary vocational education for the Olympiads in mathematics. As an example, a brief description of the quest is given that can be organized in preparation for mathematical Olympiads.
Secondary vocational education, mathematical olympiad, game technology
Короткий адрес: https://sciup.org/140275546
IDR: 140275546
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