The role of game technologies in the preparation students of secondary vocational education for Olympiads in mathematics

Автор: Nagaeva G.F.

Журнал: Теория и практика современной науки @modern-j

Рубрика: Основной раздел

Статья в выпуске: 6 (60), 2020 года.

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The article is devoted to the significance of the role of game technologies in preparing students of secondary vocational education for the Olympiads in mathematics. As an example, a brief description of the quest is given that can be organized in preparation for mathematical Olympiads.

Secondary vocational education, mathematical olympiad, game technology

Короткий адрес: https://sciup.org/140275546

IDR: 140275546

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