Competitions and gamification as the ways to increase the educational motivation of students of IT specialties in the process of learning programming
Автор: Kuznetsova N., Mytnikova E.
Журнал: Грани познания @grani-vspu
Статья в выпуске: 1 (96), 2025 года.
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The article discusses the issues of increasing the educational motivation of students of IT specialties in the junior courses of study. The authors suggest using gamification and competition as motivational strategies in the process of learning programming. An example of the organization of such game competitions in classes on the topic of “Programming structures” is given.
Educational motivation, gamification, competitions, educational activities of students, programming training, robot programming
Короткий адрес: https://sciup.org/148330287
IDR: 148330287