The impact of the film and gaming industry on modern tourism

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This article examines the influence of cinema and the gaming industry on tourism activities, provides examples of such influence based on analytical indicators of tourist destinations, organizations and executive authorities of a number of countries. The article describes the results and prospects of interaction between tourism and media projects abroad and in the Russian Federation.

Cinema, gaming industry, computer games, tourism, tourism industry, travel, marketing

Короткий адрес: https://sciup.org/170197034

IDR: 170197034   |   DOI: 10.24412/2500-1000-2022-12-3-186-188

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