Fast algorithms in mathematical auralization models in room acoustics

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We develop auralization algorithms for computer simulation of sounding of audio files in a certain hall. By using the Ray Tracing Method there is formed the impulse room response. The audible sound is constructed as a convolution of the initial signal with this impulse response. The computational realization is based upon FFT.

Short address: https://sciup.org/14249237

IDS: 14249237