Gamification in learning: how game technologies are changing education
Journal: Мировая наука @science-j
Section: Естественные и технические науки
Article in issue: 6 (99), 2025.
Free access
This article is devoted to the study of gamification in education - the introduction of game elements into the educational process to increase motivation and engagement of students. Key gamification mechanisms, as well as their impact on the cognitive and emotional processes of students are considered. Examples of successful educational platforms demonstrating increased engagement compared to traditional methods are given.
gamification
\ education
\ game technologies
\ digital platforms
\ personalization of learning
Short address: https://sciup.org/140312041
IDS: 140312041 | UDC: 371.3