Gaming technology: composition, content, structure

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Management activity requires the process of professional training of the use of intensive educational technologies. One of the effective means of competence formation and development is business games. Research into the use of business games has led to an understanding of their composition, content and structure. The system of assessments of the game tasks allowed to determine the performance indicators of their application.

Management, educational technologies, business games, activity, system of estimates, efficiency

Короткий адрес: https://sciup.org/170190428

IDR: 170190428

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