Efficiency of the introduction of gaming interactive teaching methods in higher school

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The article describes the relevance of the use of interactive gaming methods by teachers in classes in higher education. The authors suggest that one of the modern problems of higher education in the country is the insufficient effectiveness of the teaching methods used in the educational process. Based on the results of a survey among first-year students, it was determined that game-based interactive teaching methods, such as role-playing and business games, contribute to the development of universal competencies of students and optimization of the educational process.

Interactive teaching methods, higher school, soft skills

Короткий адрес: https://sciup.org/170204934

IDR: 170204934   |   DOI: 10.24412/2500-1000-2024-4-3-250-253

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