Board game: from idea to implementation
Автор: Novikova Tatyana S., Prudkaya Victoria V., Sigalov Mikhail M., Titova Tatyana M., Bulyakova Irina A.
Журнал: Сетевое научное издание «Системный анализ в науке и образовании» @journal-sanse
Статья в выпуске: 3, 2023 года.
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This article presents the results of an analysis of a dataset on board games in order to identify the main patterns and trends in the development of this gaming segment. During the research process, the high popularity of board games was revealed, which became the basis for the creation of products such as a questionnaire for selecting games and an application for maintaining statistics. The result of the work was our own board game, for which the setting was thought out, the design of the components was developed, a series of tests were carried out and the physical implementation of the game was completed.
Data analysis, board games, board game components, game mechanics, game setting, game rating, game selection questionnaire, android studio, kotlin
Короткий адрес: https://sciup.org/14128797
IDR: 14128797