Playing and laughing gods of Plato's dialogues in the commentaries of Proclus
Автор: Kurdybaylo Inga, Kurdybaylo Dmitry
Журнал: Schole. Философское антиковедение и классическая традиция @classics-nsu-schole
Рубрика: Статьи
Статья в выпуске: 1 т.15, 2021 года.
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“Socrates’ irony” is a well-known topos even for those readers who are far from ancient philosophy. Dialogues of Plato contain different modes of humour, from mild self-irony to quite sarcastic tones. Plato’s gods are ‘playful,’ they treat people as those were ‘playthings.’ The best way of mortals’ life is to play also, spending their time in “sacrificing, singing, and dancing.” However, Neoplatonic commentaries to Plato tend to avoid explicit laughter and any direct mode of humour. Proclus Lycaeus, one of the most fruitful commentators of Plato, seems to disregard anything ludicrous in Plato’s writing. The places, where Plato speaks about laughter or playing games, are explained by Proclus as signs to some kind of divine activity towards the material realm. Even smile and laughter of particular humans are interpreted in the same way as symbols ( synthēmata ) of gods’ providence. What Proclus discusses in minor details, is the dialectics of gods’ procession into the sensible world, causing substantiation of the universe, and retention of the internal bonds that keep it eternal and unchangeable. Similarly, temporary particular beings also benefit from divine providence, which fortifies their vital capabilities. In general, these forms of providence are depicted by “the undying laughter” of gods. In spite of this approach seeming to be superfluously ‘scholastic’ and therefore losing the dramatic perspective of Plato’s writings, we suggest that Proclean interpretation may assume laughter to be related to some theurgic practice. Therefore, reading and interpretation the game- and laughter-related passages of Plato could have been considered themself a kind of theurgic “sacred play.”
Plato, proclus lycaeus, neoplatonic commentary, providence, metaphysics, game, laughter, humour
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Текст научной статьи Playing and laughing gods of Plato's dialogues in the commentaries of Proclus
In a preface to a large Platonic commentary of Proclus Lycaeus, Dirk Baltzly has noticed: “His ontology is out of this world, his syntax often inscrutable, and his ear for Plato’s humour and playfulness is tin” (Baltzly 2007, viii). The latter statement is intuitively evident to almost every scholar of Proclean writings. Scholars of ancient humour do not consider Proclus as an interpreter of Socrates’ irony at all (Heath 2019), or just mention that he “did not recognise” Plato’s humour (Tanner 2017, 103). However, for Proclus, a profound scrutator of Platonic thought, it is highly probable to expect some regularity in converting “ludicrous” passages of Plato’s dialogues into “serious” narrative of Neoplatonic commentary.
Before starting comparing Plato’s texts and their interpretations of Proclus, it is necessary to state that there is a serious difficulty in defining what was considered laughable either by Plato’s and Proclus’ contemporaries. What is usually referred to as “Socratic irony,” is often asserted to be “ironic” from a modern reader’s standpoint. Below I am going to discuss only the passages explicitly related to some sort of humour in the text under analysis. The most frequent case in Pro-clus’ commentaries is when Plato’s characters mention “laughter” (γέλως), “toys” (παίγνια) or “playing games” (παίζειν). Also, like with many other subjects, Proclus has a shortlist of the most important Plato’s fragments, which are mentioned many times; and on the contrary, less notable passages are commented upon just once or twice over the whole corpus of extant Proclean writings. Several examples of such passages will be discussed below.
Mundane life as a stage play
Firstly, one may notice that playing games in the sense of παιδιά is accepted by Pro-clus as something inherent to human nature. One of the widely known metaphors of the human realm as a theatre play was introduced centuries before Proclus.1 Plotinus elaborated on this metaphor in the Enneads 3.2.16–18, comparing humans with stage players, the whole life of the mundane world with a drama, and the universal logos with a playwriter.2 In the same treatise, Plotinus opposes the stage playing (παίζω) to being serious (σπουδαῖος), and moreover, he considers people who are just actors on a stage but take the play seriously as it were a real life:
In other words, the playful and the serious sides of being are closely related to the distinction of temporal and eternal, which finally leads to the opposition of sensual to intelligible. However, if it is almost impossible to take erroneously sensible for intelligible, one can easily take playfulness for seriousness. This difference reveals the delusive and addictive nature of game-playing, according to Plotinus.
What still stays unexplained, is what kind of “playthings” Plotinus is speaking about? Proclus provides us with further insight into the subject while commenting the words from Plato’s Parmenides 137b2 about “playing out this laborious game (πραγµατειώδη παιδιὰν παίζειν),” which prefaces the following eight hypotheses. Why the refined dialectics of the Parmenides can be called a game, is a problem which is solved by Proclus as follows:
Parmenides utters … the phrase “to play out this laborious game” … in imitation of the divinity … This also is divine, to call his clear and many-faceted procedures “games” (παιδιὰς καλεῖν); for each of men and other things is a “plaything” of the gods (παίγνιον γὰρ θεῶν καὶ ἀνθρώπων καὶ τῶν ἄλλων ἕκαστον), all such as are brought to being by their outgoing energies. Every external argument is thus a “game,” compared to the calm and unitary intellection of being (τὴν ἤρεµον αὐτοῦ καὶ ἡνωµένην τοῦ ὄντος νόησιν), but it is nevertheless “laborious” because it has to do with the contemplation of real beings, and unfolds the simplicity of the intellection within.4
John Dillon suggests that “a plaything of the gods” is borrowed from Plato’s Laws 803c4–5, where humans are called gods’ playthings: ἄνθρωπον ... θεοῦ τι παίγνιον εἶναι µεµηχανηµένον. Noteworthy, a wordplay with repeated forms of σπουδαῖος is also present a few lines above: Φηµὶ χρῆναι τὸ µὲν σπουδαῖον σπουδάζειν, τὸ δὲ µὴ σπουδαῖον µή (803c2–3). The wording of both Plotinus and
Proclus is so close to Plato’s phrases that it is difficult to deny that both allusions to the Laws were intentional and deliberate.
While Plato argues that the life of each human should be “spent at play,”5 Pro-clus extends this rule to the life of the whole cosmos as a universal principle:
Since the universe is one living thing, it is sympathetic with itself, so that all the things that have come to be, are parts of the life of the world (τοῦ παντός … ζωῆς) as if it were a single drama – for example if there were some tragic poet who created a drama in which visitations from gods, voices of heroes and other players [were introduced], and he assigned to those among the actors who were willing some heroic speech or other part, while he himself encompasses within himself the single cause (τὴν µίαν αἰτίαν) of all that is said.6
The following phrases emphasise that the plurality of the sensible cosmos is united into a whole living entity by the World Soul, who is compared with a playwriter in the same way as the mundane life is called a drama. The main objective of Proclus here is that from the divine standpoint, each kind of multitude, diversity and difference between the “actors” is brought to simplicity and identity in the gods’ (“playwriter’s”) knowledge.
One of the main premises in these passages implies that multiplicity, diversity and complexity of the material realm are somehow correlated with the playing – either on stage or some other kind of game-playing. Proclus develops further his dialectics of one and multiple suggesting that what is ridiculous, absurd or ludicrous should be related to plurality and pertain “to the region of the indefinite and the unordered (τὸ ἀόριστον καὶ ἄτακτον).”7
Gods’ providence towards the universe
Proclus elaborates on Plato’s’ “plaything of gods” from the Laws 803c adding Homeric imagery of “undying laughter” of Olympic gods.8 Probably, the clearest explication of Proclus’ views on these subjects is given in a dedicated paragraph (Essay 6, § 12) of the commentary on Plato’s Republic :
since all providence concerning the sphere accessible to the senses (περὶ τὸ αἰσθητὸν πρόνοια) … is called the “play” of the gods (παιδιὰν τῶν θεῶν) — and for this reason, I believe, Timaeus calls the encosmic gods “young” (νέους, Tim . 42d6), since they are set over things that are continually coming into being and are properly playthings
(παιδιᾶς ἀξίων προεστῶτας πραγµάτων) – the mythoplasts are accustomed to designate the specific quality of this providence of the gods that act within the cosmos as “laughter” (θεῶν γέλωτα).
… The laughter of the gods is to be defined as their generous activity within the universe (εἰς τὸ πᾶν ἐνέργειαν) and the cause of the orderliness of things within the cosmos (τῶν ἐγκοσµίων). It must also be conceded that because such providence is unceasing9 and the giving of all good things by the gods is inexhaustible, the Poet chose quite rightly to add that their laughter was “undying (ἄσβεστον).” You can see again that these explanations are in line with the nature of things: the myths do not make the gods weep incessantly, but they do say that they laugh unrestrainedly, because their tears are symbols (συνθήµατα) of their providence toward mortal and perishable things, things that exist at one time and at another do not, while their laughter [is symbolic] of the activity that extends to the universals that fill the universe and are constantly in motion with the same movement.
This, I think, is why, when we divide the creation of the demiurge into gods and men, we allocate laughter to the birth of the divine but tears to the emergence of men and beasts.10
The discourse becomes even more complicated: while playing and games pertain to the sensible and perishable realm of humans, the laughter is proper to gods. However, the laughter is related to gods’ activity directed to the sensible realm, which is taken universally as a singular and perpetual whole. In the same way “playthings” are those, which “are continually coming into being (ἀεὶ γινοµένων).” The gods’ play is ceaseless in the same way, as imperishable is the universe as a whole.
There are several other passages, where Proclus interprets the endless laughter of gods as their providence. Commenting Plato’s Timaeus , Proclus emphasizes that the universe has “genuinely inerrant” movement, and “perpetually” exhibits “the same uniform revolution,” thus imitating the motion of the intellect. Exactly this whole and eternal cosmos is considered to be the subject of gods’ providence, represented by “unquenchable laughter.”11 Another passage provides more details on how the providence affects the universe:
through… demiurgic bonds (διὰ τῶν δηµιουργικῶν δεσµῶν) [gods] have interwoven sameness with difference, harmony with separation, and association with opposition. And Apollo laughs at them, and Hermes laughs, and each of the gods laughs ( Od .
8.322). For their laughter gives subsistence (ὑπόστασιν δίδωσι) to the things in the cosmos and puts power in the bonds.12
Naturally, “giving subsistence” and “putting power in the bonds” do not exhaust all the possible manifestations of god’s providence, since there are numerous relevant examples, both of Proclus and of his predecessors (especially Iamblichus13). Nevertheless, none of them is related to laughter or playing games in Proclean writings.
One more passage identifies some kind of gameplaying with the Demiurge’s “providential activities towards his recently fashioned works.”14 Several lines later, Proclus explains that providence about the sensible cosmos is called “game” when compared to the utmost seriousness of the realm, which transcends it.
Why does Proclus emphasize that the created things (τὰ δηµιουργήµατα) are “recently fashioned,” or simply “new” or “young” (νέος)? The same formula is provided more once in a more verbose manner:
The Egyptian compares the solemn and ancient narratives of Solon with childish stories (παιδικοῖς µύθοις). For the stories of the wise concern eternal happenings, while those of children concern minor temporal matters; and the former have a hidden truth that is intellective, while the latter have one that is down to earth and gives no indication of anything elevated. …
Beginning with these [two kinds] we should consider their paradigms, [noting] that things proceeding from the new creation (τὰ ἐκ τῆς νέας δηµιουργίας) are called ‘playthings of the gods’ and resemble myths. For they are images of realities (εἴδωλα τῶν ὄντων) and participate in the forms at the final stage (µετέχει τῶν εἰδῶν ἐσχάτως). But things that owe their initial foundation (πρώτως ὑφιστάµενα) to the intelligibles are intellective and eternal and static, and have their being (οὐσίαν) hidden away.15
This wording allows one to expect that things, which proceed from the “new” or “recently fashioned” creation, have limited temporal existence as opposed to the eternal being of the intelligibles. This opposition is expressed by antinomic pairs “new – eternal,” “image (εἴδωλον) – form (εἶδος),” “creation (δηµιούργηµα) – being (οὐσία).” However, some kind of “old creation” is also possible from such a standpoint: the universe as a whole, simultaneously is a δηµιούργηµα and is eternal.
Here, Proclus again states that “playthings of the gods” are “minor temporal matters,” and that they do not provide reliable knowledge about the intellectual realm.16 The “forms at the final stage” which they participate in, are the forms of the lowest level in the intellectual hierarchy, at its very “edge” (ἔσχατον).
Dialectics of remaining, procession, and reversion
In Proclean ontology, gods’ providence is closely related to the dialectic triad “remaining (µονή) – procession (πρόοδος) – reversion (ἐπιστροφή).”17 More precisely, the providence is a particular kind of gods’ procession to the lower hierarchical levels. As we have recently read, gods’ laughter and gameplaying are directed towards the lower inner sphere of the universe, thus the corresponding starting point of such procession should also be located at some low level. This assumption agrees with the following statement of Proclus:
The youth seems to pose questions about the lord Dionysus as if about a trifling matter, and this is why he is reprimanded by Socrates ( Crat . 406b8–c1), and does learn from him about the occult processions (κρυφίων προόδων) of the gods, but only about the lowest, encosmic ones. Of course, the wise man takes these things seriously as well, although they are “playthings” ( Laws 803c5), as he says, since “these gods are playful” ( Crat. 406c2–3). For as he says that the limits of the other gods, though they are frightening, vengeful, and punitive, perfect particular souls. … In the same way he glorifies the limits of Dionysus and Aphrodite which produce spiritual delight. … In fact, it is because he fortifies anew the weakness of mortal nature and relieves the difficulty of corporeal life that the gods who are responsible for these things are playful (διὰ τοῦτο φιλοπαίσµονες οἱ τούτων αἴτιοι θεοί). Whence, no doubt, they make the one class of statues laughing, unrestrained, and dancing, but the other harsh, daunting to those that view them, and fierce, by analogy to the encosmic lots of the respective gods.18
This passage leads to three conclusions. Firstly, the teaching about gods’ laughter and playing refers to the lowest, encosmic order of gods only. Secondly, some of these gods are playful; they are depicted “laughing, unrestrained, and dancing.” Finally, this imagery corresponds to their activity towards mortal beings, who receive relief and fortification from these gods. Naturally, this activity can be called some sort of providence, and this sort of providence appears to be a kind of procession, which is not “occult,” or concealed in any way.
Commenting upon Plato’s Parmenides, Proclus pays much attention to a dia- logue between Zeno and Parmenides, when one of them laughed, and the other smiled. Laughter and smile appear to be symbols of quite different matters:
The smile, then, represents (µιµεῖται) the invisible and hidden activity of the divine (τῶν θείων ἐνέργειαν), whereas laughter represents its progression onto a more visible plane (πρόοδον ἐπὶ τὸ ἐµφανέστερον); for laughter is more perceptible than smiling. So the one represents the permanent and quiescent and hidden god, the other a god who remains above (ὁ δὲ τὸν ἄνω µένοντα), but is already in the process of proceeding forth and becoming manifest (προϊόντα καὶ ἐκφαινόµενον).
And there is something more remarkable still than this. Zeno, when he smiles, looks at Parmenides, … but when he laughs, he addresses himself to Socrates. This is because in the divine realm the mediating class is hidden in so far as it is united with what is above it, but becomes manifest in so far as it consorts with what is below it. So therefore when Zeno laughs, he is manifesting himself to Socrates by ranking himself with him, through this union calling forth the thought of Parmenides.19
Here the laughter is clearly associated with procession, which is directed from an upper level to a lower one. In the same way, smiling is related to “invisible and hidden” activity, which is not related to any procession and is represented by a movement in an upward direction. Also, this is the only instance of human laughter discussed by Proclus (all others described laughing gods).
Possible definitions of laughter and play
Now we can try to compose general formulae:
— divine laughter is proper to lower encosmic gods only. This laughter is a kind of gods’ procession into the sensible realm as it is distinguished from remaining and reversion. It is always directed from an upper level of the ontological hierarchy towards its lower level. The procession is further defined as gods’ providence towards the universe as a whole and towards particular beings. When this providence is directed towards the whole universe, it keeps the subsistence of the eternal cosmos and the power of bonds, which connect opposite qualities of the cosmos in an immutable harmony. When the providence is directed to particular bodily creatures, who have temporal being with definite beginning and end, gods fortify and renovate their lives;
— divine “playthings” are material temporal beings, i.e. humans and other particular sensible creatures. The universe as a whole is never called a gods’ plaything. Encosmic gods make up the only order of gods, some of which can be called “playful” properly. Not all the encosmic gods are playful, and none of the gods of other orders is playful (at least, in the word’s proper sense);
— playing is the proper activity for people, or, possibly, for all mortal beings. However, a wise man is the one, who can distinguish the playful mode of the earthly life from the substantial seriousness of the intellectual realm.
Proclus and Plato’s humour
Now let us recall Dirk Baltzly’s notice mentioned at the beginning of this text. None of Proclus’ quotations above read Plato’s humour as humour proper. He mentions laughter, smile, games and playthings, but it seems that neither Proclus, nor his readers are expected to smile or laugh themselves at Plato’s text. One explanation of this fact is obvious: Plato’s dialogues centuries before Proclus became the utmost authority for Platonists, and Plato himself was called divine. The more Platonic heritage was becoming sacral, the less it was possible to laugh at it, even if certain places in the text were clearly ludicrous.
However, there is another, less obvious side of Proclus’ prominent “seriousness.” Almost all abovementioned fragments of Proclean writings discussed gods laughing and playing with their “playthings,” and only the episode with Parmenides and Zeno provided an example of human laughter and smile. However, the interpretation of human laughter is provided exactly in the same exegetic pattern, which is used for divine laughter. In other words, for Proclus, the laughter itself is more important than who is exactly laughing, a mortal being or a deity.
The second important hint is provided in the 12th paragraph of the 6th Essay of Proclus’ commentary on the Republic . As quoted above, tears and laughter of gods symbolize two modes of their providence, or more precisely, they are συνθήµατα. Synthēma is a special term of Neoplatonic metaphysics, and Proclus clearly distinguishes it from close notions such as ‘symbol’ or ‘image.’20 Both symbols and synthēmata are closely connected with the dialectics of procession and reversion. However, synthēma is more close to the downward, processive direction, while symbol is the most expressive entity and starts the upward movement, i.e. the re-version.21 Synthēma is introduced in the scope of hierarchical causal series (or ‘chains,’ σειραί), each of them starts from a particular god and then processes downwards till the lowest material stage.22 Every substance that belongs to a certain series has some “token” as an ontological bond with the generating god. Such a “token” is exactly what is called synthēma in Greek.
If according to Proclus, the laughter is a synthēma of gods’ providence, and if both human and divine laughter have similar significance, then at least some kinds of human laughter could also be synthēmata of divine providence.
It means that reading Plato’s description of gods’ play or laughter, which in turn reproduce Homer’s narrative, Proclus suggests a way of transferring described playfulness into some divine context. This practice itself is quite close to the theurgic discovery of divine symbols, which afterwards lead the human soul to the intelligible.23
In other words, what seems Proclus’ insensibility to Platonic humour, may actually be a kind of theurgic practice, introduced inside an exegetical procedure, i.e. the philosophical commentary. And symmetrically, the procedure of commenting itself becomes a kind of theurgic practice from this standpoint. In any case, rites and sacrifices are a kind of gameplaying for Plato.24 More precisely, it is a sacred game,25 which cannot be separated from theurgy in a Platonic perspective.
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