Real liability in virtual world: a problem of arising legal liability of gamers involved in multi-user online role-playing games

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The article considers the legal liability in the sphere of relations arising in connection with playing multi-purpose online games in the light of current theoretical and legal science. The conclusion about the necessity to improve the normative and legal regulation of relations among citizens in the virtual space is drawn.

Virtual worlds, internet, computer games, liability, information technologies, virtual law, theory of state and law

Короткий адрес: https://sciup.org/140196503

IDR: 140196503

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