Role-playing games and immersive learning: problems of modern university education

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Introduction. The purpose of the study is to identify and evaluate key factors that influence the state of immersive education and its inherent format of role-playing games, as well as directions and conditions for improving this model of education.

Androgogy, virtual reality, augmented reality, immersive education, coherence, learning, immersion in a situation, role-playing game, mixed reality, phantopology, eutagogy

Короткий адрес: https://sciup.org/147243812

IDR: 147243812   |   DOI: 10.15507/2078-9823.066.024.202402.178-191

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