Comparative analysis of development tools for training programs using virtual reality

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VR is the computer technology used to recreate a simulated environment that is perceived by human through the senses, such as sight, hearing, smell, and touch. Unlike classical user interfaces, virtual reality involves the user in the ongoing actions. Instead of looking at the screen in front of them, users can dig into an immersive artificial world and try to interact with it. Thanks to modern technologies, this world can seem quite real. The article compares technology development tools with elements of virtual reality, such as Unity and Unreal Engine 4. According to the review results, the implementation environment for the study is being selected within the framework of the project supported by the Innovation Assistance Fundunder the UMNIK-VR program within the framework of the contract 390GUTSES8- D3/56666 dated December 27, 2019, related to the development of a for the university education program with regard to the FGOS3++ standarts. This program is intended to be used in the educational process as an application based on VR technologies, allowing a deeper understanding of the material studied. This program will allow students to show things that are not available during conventional education: the experience of working with complex equipment that is available for practical development in virtual reality, with no need for its actual purchase.

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Vr, unreal engine 5, unity, обучение it-специалистов

Короткий адрес: https://sciup.org/140297108

IDR: 140297108   |   DOI: 10.18469/ikt.2022.20.2.13

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