Technology for creating 3D realtime applications in Android OS

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This article discusses the development of technology to create three-dimensional applications for OS Android. We describe the stages of the selection tools, the object analysis of three-dimensional graphics as a subject area. The results of the work are shown and illustrated with examples of application in practice. The conclusions are done and the task for future work set.

Androd, opengl es, 3d graphics, oop

Короткий адрес: https://sciup.org/14729809

IDR: 14729809

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