Simulation of aikido fighters'' Dynamics during the wrestling techniques ''iriminage''

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In this paper presents the results of research on the simulation of Aikido fighters' dynamics during the wresling techniques 'Iriminage'. The problems, which were solved in the framework of this project, are the following: digitization of movements and calculation of the 3D-Cartesian coordinate for indicator points located on the body of a fighter during the wrestling techniques, designing of a mathematical finite element model of a fighter in the form of a multibody system, a definition of control forces and moments in the joints, a mathematical simulation and a visualization of dynamics of fighters' movements.

Mechanical systems, anthropomorphous systems, dynamics, kinematics, digitization of movements in the space, motion capture by video camera, mathematical simulation, aikido

Короткий адрес: https://sciup.org/14730167

IDR: 14730167

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