Computer game translation issues: adequacy of translation transformations

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The article studies the issues arising in the process of computer game translation, touches upon the matter of achieving adequate translation and ensuring its high quality. The paper presents the results of the analysis of inadequate translation transformations in the subtitled translation of the “Dragon Age: Inquisition” computer game verbal content as well.

Translation transformations, adequacy in translation, translation quality, computer games translation, translation issues

Короткий адрес: https://sciup.org/149129675

IDR: 149129675

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