Psychological features of the reference to computer games of young men and girls

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This research is dedicated to studying psychological peculiarities of computer game playing by boys and girls in their early and late teens. Their gaming experience, playing activity, play motivations, genre preferences and subjective emotional conditions during game playing are revealed.

Computer game, playing activity, genre preferences, play motivations

Короткий адрес: https://sciup.org/148101123

IDR: 148101123

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