The developmental historical computer game as the means of formation of sociocultural identity of schoolchildren: conceptual aspects

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The preferences of schoolchildren in the sphere of digital game leisure are analyzed. The views of teachers and students on the optimal model of developmental computer game of the Russian history are contrasted. There is presented the pilot concept of computer game, oriented to the value-based senses of the Russian history. The potential influence of the corresponding digital product on the development of sociocultural identity of schoolstudents is demonstrated.

History, teachers, value-based senses, computer games, computer studies, concept, sociocultural identity, questionnaire, interview

Короткий адрес: https://sciup.org/148329367

IDR: 148329367

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