Статьи журнала - International Journal of Modern Education and Computer Science
Все статьи: 1064
Design Intelligent Robust Model-base Sliding Guidance Controller for Spherical Motor
Статья научная
Stability, robust and reliability are the main objectives to design a controller for highly nonlinear spherical motor. Most of linear and nonlinear controllers are stable, model-base controllers are reliable but in this group sliding mode controller is a robust controller. Therefore in this research sliding mode controller is used to design stable, robust and reliable controller. For intelligence part, the minimum rule base Proportional Integral Derivative (PID) Fuzzy hybrid guidance Controller for three dimensions spherical motor is presented in this research. Guidance control in a three dimensions spherical motor is performed by the robust sliding mode controllers producing the control signals which are applied to systems torque. Sliding mode controller has an important problem, namely chattering. In this research, chattering-free sliding mode controller is design as a robust guidance controller to their robust performance in a wide range of operating conditions. In this research the PID-like fuzzy controller can be constructed as a parallel structure of a PD-like fuzzy controller and a PI-like controller to have the minimum rule base. Nonlinear type robust sliding mode controller is used to modify PID fuzzy logic theory to design robust and reliable hybrid guidance methodology. This research is used to reduce or eliminate the fuzzy and conventional sliding mode controller problem based on minimum rule base fuzzy logic theory and modified it by sliding mode method to control of spherical motor system.
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Design Modified Fuzzy Hybrid Technique: Tuning By GDO
Статья научная
The Proportional Integral Derivative (PID) Fuzzy hybrid (switching mode computed torque sliding mode) Controller is presented in this research. The popularity of PID FHC controllers can be attributed to their robust performance in a wide range of operating conditions and partly to their functional simplicity. The process of setting of PID FHC controller can be determined as an optimization task. Over the years, use of intelligent strategies for tuning of these controllers has been growing. Biologically inspired evolutionary strategies have gained importance over other strategies because of their consistent performance over wide range of process models and their flexibility. This paper analyses the manual tuning techniques and compares the same with Gradient Descent tuning methods for tuning PID FHC controllers for flexible robot manipulator system and testing of the quality of process control in the simulation environment of MATLAB/SIMULINK Simulator.
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Design New Intelligent PID like Fuzzy Backstepping Controller
Статья научная
The minimum rule base Proportional Integral Derivative (PID) Fuzzy backstepping Controller is presented in this research. The popularity of PID Fuzzy backstepping controller can be attributed to their robust performance in a wide range of operating conditions and partly to their functional simplicity. The process of setting of PID Fuzzy backstepping controller can be determined as an optimization task. Over the years, use of intelligent strategies for tuning of these controllers has been growing. PID methodology has three inputs and if any input is described with seven linguistic values, and any rule has three conditions we will need 7 × 7 × 7 = 343 rules. It is too much work to write 343 rules. In this research the PID-like fuzzy controller can be constructed as a parallel structure of a PD-like fuzzy controller and a PI-like controller to have the minimum rule base. However backstepping controller is work based on cancelling decoupling and nonlinear terms of dynamic parameters of each link, this controller is work based on manipulator dynamic model and this technique is highly sensitive to the knowledge of all parameters of nonlinear robot manipulator’s dynamic equation. This research is used to reduce or eliminate the backstepping controller problem based on minimum rule base fuzzy logic theory to control of flexible robot manipulator system and testing of the quality of process control in the simulation environment of MATLAB/SIMULINK Simulator.
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Design New PID like Fuzzy CTC Controller: Applied to Spherical Motor
Статья научная
The minimum rule base Proportional Integral Derivative (PID) Fuzzy Computed Torque Controller with application to spherical motor is presented in this research. The popularity of PID Fuzzy Computed Torque Controller can be attributed to their robust performance in a wide range of operating conditions and partly to their functional simplicity. PID methodology has three inputs and if any input is described with seven linguistic values, and any rule has three conditions we will need 343 rules. It is too much work to write 343 rules and have lots of problem to design embedded control system e.g., Field Programmable Gate Array (FPGA). In this research the PID-like fuzzy controller can be constructed as a parallel structure of a PD-like fuzzy controller and a conventional PI controller to have the minimum rule base and acceptable trajectory follow disturbance to control of spherical motor. However computed torque controller is work based on cancelling decoupling and nonlinear terms of dynamic parameters for each direction of three degree of freedom spherical motor, this controller is work based on motor dynamic model and this technique is highly sensitive to the knowledge of all parameters of nonlinear spherical motor’s dynamic equation. This research is used to reduce or eliminate the computed torque controller problem based on minimum rule base fuzzy logic theory to control of three degrees of freedom spherical motor system and testing of the quality of process control in the simulation environment of MATLAB/SIMULINK Simulator.
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Design Sliding Mode Modified Fuzzy Linear Controller with Application to Flexible Robot Manipulator
Статья научная
This paper studies the use of Modified Proportional-Integral-Derivative Sliding Mode Controller (MPIDSMC) control used to control a flexible manipulator. The control gain in the MPIDSMC controller has been determined in an empirical way so far. It is a considerable time-consuming process because the control performance depends not only on the control gain but also on the other parameters such as the payload, references and PID joint servo gains. Hence, the control gain must be tuned considering the other parameters. In order to find the optimal control gain for the MPIDSMC controller, a fuzzy logic approach is proposed in this paper. The proposed fuzzy logic scheme finds an optimum control gain that minimizes the tip vibration for the end effector of the flexible manipulator. Tuned gain response results are compared to results for other types of gains. The effectiveness of using the fuzzy logic appears in the reduction of the computational time and the ability to tune the gain with different loading condition and input parameters.
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Design and Development MIPS Processor Based on a High Performance and Low Power Architecture on FPGA
Статья научная
This paper presents the design and development of a high performance and low power MIPS microprocessor and implementation on FPGA. In this method we for achieving high performance and low power in the operation of the proposed microprocessor use different methods including, unfolding transformation (parallel processing), C-slow retiming technique, and double edge registers are used to get even reduce power consumption. Also others blocks designed based on high speed digital circuits. Because of feedback loop in the proposed architecture C-slow retiming can enhance designs that contain feedback loops. The C-slow retiming is well-known for optimization and high performance technique, it automatically rebalances the registers in the proposed design. The proposed high performance microprocessor is modeled and verified using FPGA and simulation results. The proposed methods in microprocessor have been successfully synthesized and implemented in Quartus II 9.1 and Stratix II FPGA, to target device EP2S15F484C3, and power is analyzed with Xpower analyzer. Results demonstrate that the proposed method has high performance.
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Design and Development of IoT Device to Measure Quality of Water
Статья научная
The conventional method of measuring the quality of water is to take the samples manually and send it to laboratory for analysis. This technique is time overwhelming and not economical. Also it is not feasible to take the water sample to the laboratory after every hour for measuring its quality. To overcome from these problems a new system is proposed in this work. This water quality measuring system will measure the essential qualities of water in real time. The proposed system consists of multiple sensors to measure the standard of water, Raspberry Pi 2 and Ethernet Local Area Network (LAN) to send the information to the controlling center. It's a real time system which is able to endlessly measure the standard of water and send the measured values to the controlling center in each predefined time. The system relies on sensors, Raspberry Pi 2 and Internet.
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Design and Implementation of GPU-Based Prim's Algorithm
Статья научная
Minimum spanning tree is a classical problem in graph theory that plays a key role in a broad domain of applications. This paper proposes a minimum spanning tree algorithm using Prim's approach on Nvidia GPU under CUDA architecture. By using new developed GPU-based Min-Reduction data parallel primitive in the key step of the algorithm, higher efficiency is achieved. Experimental results show that we obtain about 2 times speedup on Nvidia GTX260 GPU over the CPU implementation and 3 times speedup over non-primitives GPU implementation.
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Design and Implementation of IR System for Tigrigna Textual Documents
Статья научная
Nowadays, various amount of information’s are available on the internet. To search relevant documents from the internet development of information retrieval system or search engines is necessary. Therefore, this paper deals with development of Information Retrieval system for Tigrigna textual documents. It helps to find relevant documents from the internet, which are stored in Tigrigna language for the Tigrigna language users to satisfy their information need. The system includes two sub systems those are indexing and searching part. The indexing part is the process of organizing filtered Tigrigna documents using keywords extracted from the entire Tigrigna collection or corpus. It is an offline process carried out by the producers or authors world to speed up searching of information from the entire document as per users query. Searching is the process of scanning documents to find relevant documents that matches to the users query or information need. It is an online process mostly carried out by the users or readers world. Vector space model techniques was applied to implement this system. Vector space model is the most core information retrieval technique used to calculate similarity measure between the query and the documents finally it ranks the most relevant documents to the given query according their similarity score in descending order. According to this, the retrieval system was tested and the experimental results of the system in Tigrinya documents returned an encouraging and promising result. The system has registered, 70% precision and 84% Recall.
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Design and Implementation of a Low Power RSA Processor for Smartcard
Статья научная
Power consumption limits the application of public key cryptosystem in portable devices. This paper proposes a low power design of 1,024-bit RSA. In algorithm, the Chinese Remainder Theorem (CRT) and an improved Montgomery algorithm are selected to decrease the computation of RSA. In architecture and circuit, the operand isolation technique is applied to avoid unnecessary flip-flops of the combinational logic, and the clock gating technique is used to reduce the power dissipation of the registers. The proposed design is functionally verified on Altera FPGA EP2C8Q208C8N device. With SMIC 0.18m CMOS process, the Synopsys synthesizing result shows that the area and the critical path are 7.1k gates and 5.3ns respectively, while the power is 2.56mW and the throughput can reach 49 kbps. Thus the proposed design requires lower power than previous designs.
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Design and Implementation of a Three-operand Multiplier through Carbon Nanotube Technology
Статья научная
Multiplication scheme is one of the most essential factors, which is time consuming. Designers and manufacturers of processors emphasis on methods which would not only perform the multiplication scheme in a rapid manner, but would reduce the physical aspect of the design as well; hence, a reduction in power consumption. Addition is one of the fundamental factors in multiplication. Pre-designing of circuits and transistors' levels used to be made through Metal Oxide Semiconductor Field Effect Transistor (MOSFET), but now, due to scaling and difficulties thereof, new technologies like Single Electron Transistor (SET), Quantum-dot Cellular Automata (QCA) and Carbon Nanotube Field Effect Transistor (CNFET) are introduced. Among the new technologies, CNFET has become center of attention due to similarities in electronic features in relation to MOSFET. A comparison made between CNFET with MOSFET technologies indicate that, power delay product (PDP) and power leakage can be less in nanotube transistors. Field effect transistor circuit's simulations are accomplished through HSPICE simulator. The simulation results indicate that this proposed Three-operand Carbon Nanotube Multiplier has a better performance in comparison with the three-operand multiplication done on computers nowadays, which we call it classical multiplier in this article.
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Design and Implementation of an Intelligent Mobile Game
Статья научная
While the mobile game industry is growing with each passing day with the popularization of 3G smart devices, the creation of successful games, which may interest users, become quite important in terms of the survival of the designed game. Clustering, which has many application fields, is a successful method and its implementation in the field of mobile games is inevitable. In this study, classical ball blasting game was carried out based on clustering. In the game, clustering the color codes with K-means, Iterative K-means, Iterative Multi K-means and K-medoids methods and blasting the balls of colors located in the same cluster by bringing them together were proposed. As a result of the experiments, the suitability of clustering methods for mobile based ball blasting game was shown. At the same time, the clustering methods were compared to produce the more successful clusters and because of obtaining more accurate results and stability, the use of K-medoids method has been chosen for this game.
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Статья научная
The System is a Java Desktop Application designed by the integration of Java and MySQL to help provide a platform whereby computer-based tests can be organized and performed. The basic idea behind designing the system to have a fluid outlook and functional over a Wi-Fi network is simply to offer an operational scheme that is easy to implement by high schools, tertiary institutions and examination bodies with the intention of downloading and adapting it for their own use. Also, to provide a platform whereby prospective CBT examinees can have continuous practice and prior acquaintance with the nitty-gritty of computer based testing in general. This paper concludes by surveying and analyzing the impact of this initiative (being freely available for use and adaptation) on prospective CBT candidate's test performance.
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Статья научная
Eddy current testing (one of the non-destructive testing-NDT) is used to investigate heat exchanger tubes and detecting any possible faults in these tubes. Main aims of this paper determine the optimum design of a probe in order to improve sensitivity and inspection system performance. Firstly, this paper presents equations related to designing and characteristics of the probe to investigate sample tubes. Then, optimum design is presented in order to reach the highest signal to noise ratio (SNR) and sensitivity (S) using Bees Algorithm-BA. Finally, eddy current testing is performed for optimum probe using finite element analysis (FEA).
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Статья научная
Assessing pre-service teachers’ digital literacy is challenging, particularly in inclusive education. Reliable and valid testing instruments are required to measure the digital literacy pre-service teachers possess in inclusive education. The entire research process comprises three phases. The first stage was to develop the assessment instrument, the second stage was to validate its content validity, and a pilot study was then conducted to test the reliability and construct validity of the instrument. The results of this study showed that item-level and scale-level content validity scores were both 1.0. The Kaiser-Meyer-Olkin is equal to 0.865. Five factors were extracted, explaining 54.40% of the total variance. The model fits were also all satisfactory. Standardized factor loadings of the instrument’ s 28 items were above 0.5. The values of Cronbach’s are higher than 0.7 for the five factors and the whole instrument. It can be summarized that the instrument had good reliability and validity and can be used to assess the digital literacy of pre-service teachers in inclusive education. There has been research into developing tools to evaluate the digital literacy of pre-service teachers. Still, few studies have addressed pre-service teachers of inclusive education, and this study fills this research gap. The subsequent phase involves evaluating it using a more extensive sample.
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Design and analysis of tunnel FET for low power high performance applications
Статья научная
Tunnel FET is a promising device to replace MOSFET in low power high performance applications. This paper highlights and compares the best TFET designs proposed in the literature namely: Double gate Si-based TFET, InAs TFET device and III-V semiconductor (GaAs1-xSbx-InAs) based TFET device. Simulations are performed using TCAD tool and simulation results suggest that conventional DGTFET device has less on current and degraded subthreshold slope as compared to InAs and III-V semiconductor based TFET device. InAs based TFET device provides steep subthreshold slope of 61 mV/dec and off current of the order of nano-amperes at sub 1V operation thereby making it an ideal choice for low power high performance applications. The variation in the performance of the III-V HTFET device with the variation in the mole fraction is also studied in detail. Carefully choosing the mole fraction value in III-V semiconductor based HTFET device can lead to better device performance.
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Design of (FPID) controller for Automatic Voltage Regulator using Differential Evolution Algorithm
Статья научная
This article presents Differential Evolution (DE) to determine optimum fractional proportional-integral-derivative (FPID) controller parameters for model decrease of an automatic voltage controller (AVR) system. The suggested strategy is a straightforward yet efficient algorithm with balanced capacities for exploration and exploitation to efficiently search for space alternatives to find the best outcome. The algorithm's simplicity offers quick and high-quality tuning of optimum parameters for the FPID controller. A time domain performance index is used to validate the suggested DE-FPID controller. The proposed technique was discovered productive and hearty in improving the transient response of AVR framework contrasted with the PID controllers based - Ziegler-Nichols (ZN), FPID based - Invasive Weed Optimization (IWO),FPID based-Sine-Cosine algorithmn (SCA) tuning strategies.
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Статья научная
Quantum-dot Cellular Automata is an alternative to CMOS technology for the future digital designs. When compared to its CMOS counterpart, it has extremely low power consumption, as there is no current flow in cell. The methodology of parity generator and checker is based on the parity generation and matched it at the receiver end. By using the parity match bits, the error in circuit can be sensed. In this paper, novel parity generator and detector circuit are introduced. The circuit is designed in single layer, minimum clock and minimum latency, which is achieved in QCA framework. The proposed circuits are better than the existing in terms of clock cycle delay, cell complexity and clock cycle utilize. The simulation of presented cell structures have been verified using QCA designer tool. In addition, QCA Probabilistic (QCAPro) tool is used to calculate the minimum, maximum and average energy dissipation aspect in proposed QCA circuit. Appropriate comparison table and power analysis is shown to prove that our proposed circuit is cost effective.
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Статья научная
Students with learning disorders (LD) are unable to perform certain set of tasks due to their difficulty in understanding & interpreting them. These tasks include, but are not limited to, solving simple Mathematical identities, understanding English Grammar related questions, spelling certain words, arranging words in sequence, etc. A wide variety of system models are proposed by researchers to analyze such issues with LD students, and recommend various remedies for the same. But a very few of these models are designed for end-to-end continuous learning support, which limits their applicability. Moreover, even fewer system models are designed to improve capabilities of LD students, via modification of system’s internal parameters. To cater these issues, a novel deep-learning model (DL2CSMBP) is proposed in this text, which assists in incrementally improving learning capabilities of LD children via statistical modelling of examination behavioural patterns. The model initially proposes design of a novel examination system that generates question sets based on student’s temporal performance, and collects their responses via an LD-friendly approach. These responses are processed using a deep learning model that extracts statistical characteristics from student responses. These characteristics include question skipping probability, percentage of correct answers, question revisit probability, time spent on each question, un-attempted questions, & frequently skipped question types. They were extracted from 12 different question types which include Basic English Grammar, Medium English Grammar, Advanced English Grammar, direct comprehension, inference comprehension, vocabulary comprehension, sequencing, spelling, synonyms, Mathematics (addition & subtraction), and finding the odd Man out. The results of these questions were evaluated for 80+ LD students, and their responses were observed. Based on these responses a customized 1D convolutional Neural Network (CNN) layer was trained, which assisted in improving classification performance. It was observed that the proposed model was able to identify LD students with 95.6% efficiency. The LD students were able to incrementally improve the performance by attempting a series of exam sessions. Due to this incremental performance improvement, the LD students were able to cover 28% more questions, and answer almost 97% of these questions with precision & correctness. Due to such promising results, the system is capable of real-time deployment, and can act as an automated schooling tool for LD students to incrementally improve their examination performance without need of medical & psychological experts. This can also assist in reducing depression among LD students, because they don’t need to interact with a physical doctor while improving their LD condition in real-time, thus suggesting its use in non-intrusive medical treatments of these students.
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Design of a Digital Game-based Learning System for Fraction Algebra
Статья научная
Digital game based learning (DGBL) system is a promising area of research and debate, as it promotes contextualized learning, creates and harnesses motivation in learning capacities and encourages curiosity. DGBL takes place in a technological-mediated environment while engaging players in a learning activity through the support of computers. Several digital game based learning systems have been deployed for educational purposes to aid or support students in hands-on-learning experiences and constructive knowledge that involves mental reasoning processes. Hence, the research paper presented a development of digital game based fraction algebra learning system which is associated with game principle of snakes and ladders with underpinned concept of step-by-step procedure of solving mathematical problems. The system was tested by participants of FUTA staff primary school and the results of performance evaluation showed that the system could greatly support students to learn effectively the fraction algebra through game technology and would increase the students’ thinking process.
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